Sunday, November 14, 2010

FULLDOME A comprehensive Plugin For Immersive Environments




Fulldome for Adobe After Effects is a plugin that converts the standard rectangular workspace into a spherical or cylindrical one.

This allows the user to easily produce content for spherical screens, such as planetarium domes, which can occupy all 180°x360° of the spectator field of view, or even the entire 360°x360°.

The workspace in Fulldome is a projection of the spherical screen, usually a circular one.

Fulldome converts the standard rectangular workspace to a panoramic one, allowing the user to have a different view of the content produced, or producing content for panoramic projection. In this case, the Master Projection selected is cylindrical and the workspace becomes rectangular.

Fulldome manages all the transformations and projections of the media content (whether video, images or text), which now have their positions referenced in angular coordinates instead of the typical rectangular ones, although these are also available.

The plugin also possesses a set of astronomical features, as since potential users will be digital planetarium show producers. Fulldome allows the user, to input a date, time and location, and from there on to reference his media contents in astronomical coordinates in the celestial sphere.

The plugin supports network rendering and GPU acceleration for improved performance.

The Fulldome Plugin is available for PC and Mac, and is compatible with the different versions of After Effects, including CS5.

FullDome Plugin users are entitled to a copy of DomeView Standard version, for an enhanced preview of Dome content in the computer screen. DomeView is only available for PC

Various output projections:

* Azimuthal Equidistant (Fisheye)
* Azimuthal Equidistant Off-Axis
* Gnomonic
* Stereographic
* Ortographic
* Vertical perspective
* Cilindrical equidistant and equal area
* Spherical Mirror
* Sinusoidal

Various input projections:

* Azimuthal Equidistant (Fisheye)
* Aitoff
* Hammer-aitoff
* Gnomonic
* Stereographic
* Ortographic
* Vertical perspective
* Cilindrical equidistant, equal area and center
* Panoramic equidistant, equal area and center
* Spherical Mirror

Real time interaction
Astronomical coordinates (layers can be referenced in a local (dome) space, or in an global (celestial sphere) space)

Using The FULLDOME Plugin makes Fulldome content creation a snap. With a few adjustments after applying the plugin a designer can be ready to test content on a dome at a consistant rate.

No comments:

Post a Comment